Favorite Technology of the Noughties (2000-2009)

With the noughties (2000-2009) rapidly coming to an end, I looked back at my favorite software and hardware for each year of the noughties.  Each of the technologies listed below I used and could positively reflect on the experience, whether for work or for entertainment.


Software, Bioware Baldur’s Gate 2, fantasy-based single-player role-playing game.

Hardware, Trek Technology ThumbDrive, portable USB flash drive.


Software, Microsoft Windows XP Professional, operating system with an improved user interface.

Hardware, Apple iPod, portable media player for music collections.


Software, Microsoft .Net Framework, software framework for developing applications on Windows.

Hardware, Microsoft Xbox, gaming console.


Software, Skype, free voice calls over the Internet.

Hardware, Dell Axim, Windows Mobile personal digital assistant.


Software, SOE Everquest 2, fantasy-based massively multiplayer online role-playing game.

Hardware, Nintendo DS, handheld game console with a touch screen.


Software, Microsoft SQL Server 2005, relational database server.

Hardware, i-mate JASJAR, Windows Mobile phone.


Software, QSR International NVivo 7, qualitative data analysis application.

Hardware, Nintendo Wii, gaming console with wireless controller.


Software, Microsoft Office 2007 Professional, productivity suite with improved user interface.

Hardware, Apple iPhone, multi-touch phone which syncs with iTunes.


Software, Microsoft SQL Server 2008, relational database server.

Hardware, HP Touchsmart 2, multi-touch integrated desktop.


Software, Microsoft Windows 7 Ultimate, operating system with an improved user experience and performance.

Hardware, Dell Adamo, slim ultraportable laptop with solid-state hard disk.

On this topic, I recommend viewing these 2 episodes of Byteside – Byteside Tech #6 and Byteside Games #6 for an Australian flavored discussion of technology in the noughties.

The noughties saw many great technologies and we can expect further advances in the next decade, most of which we cannot anticipate today.


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